Prelude & Möbius



Möbius, production still, Ufer Studios, Berlin, 2016

    A two-part, visually driven silent movie, scored with an original cinema pipe organ. The film weaves a dreamlike tapestry of seemingly unrelated situations, having been shot with a changing cast of local actors in Europe, Japan and the US. Produced in collaboration with Miho Shimizu. 


Prelude & Möbius, video installation, Damsgård Mansion, Bergen, Norway, 2016 


Prelude & Möbius, screening, Stummfilm um Mitternacht, Kino Babylon, Berlin, 2016

Plot

    PRELUDE: A renaissance Green Grocer invites the town to a party when her Shepherd husband is away. Two old friends, a Fisherman and a Postman, get jolly drunk in a back alley Sake bar. A Punch & Judy theatre brings the characters together in their puppet alter-ego form for a showdown. MÖBIUS: By engaging in a single-player board game, the Shepherd leads a flock of sheep, a gang of banana juggling sailors and a party of rococo styled hedonists up a tower evoking the fossilized shell of an ammonite. When they reach the top on the tower’s spiralling steps, they tumble to the ground, forming new seabed sediments. 


Prelude & Möbius production stills, Berlin, Tokyo, San Diego, Bergen, 2014-2016


Prelude & Möbius film concept and inspirational location: Damsgård Mansion, Bergen, Norway, plus “Möbius watercolor-collage gameboard”